The Valheim video game, which was released in early 2021, is a survival game set in a gameplay world inspired by Norse mythology. In this article researchers examined the differences that may characterise selected groups of gamers with regard to age and time spent on playing a survival game, Valheim, confronted with their interpretation of map symbols used in the game. However, a wider application of cartographic methodology would have a positive effect on the development of games and, conversely, methods and technologies applied by game makers can influence the development of cartography. There is no universally accessible data on the role of cartographers in game production, but apparently it is quite limited at the moment. This opens up a new area of both scientific and implementation activity for cartographers. There is a growing need for data reliability as well as for some effective means of transmission cartographic content. Although games are mainly made for entertainment, they are more frequently used for other purposes. Joint efforts of cartographers, geo-information specialists and game producers can bring interesting effects in the future. Game authors use advanced visualization technologies, which often are innovative and very attractive. Users are keen on a detailed representation of the real world. Presently, video games use advanced geospatial models and data resources. The article takes a closer look at the classification and development of video games within the last few decades. Presented examples illustrate widespread map usage in various ways and forms by the authors of games, both classic and video. The authors discuss the role of the map in various game genres, specifically video games.
0 Comments
Leave a Reply. |